Here, the top stars are people inspired by legends of the past and present. WrestleQuest has you starting out in a gym before moving on to other territories throughout the land - a bit like the ’80s where you could go from place to place and topple that group’s top stars. One thing we haven’t seen is a turn-based RPG using a pro wrestling framework, even with games like Final Fantasy VI having things like suplexes to trains. Later games like WWE Crush Hour blended the then-current stars of WWE with Twisted Metal-style action while incorporating pro wrestling stipulation-inspired rulesets that actually had a greater influence on car combat as the final Twisted Metal game on PS3 incorporated things like the steel cage match idea into it. WWF Betrayal took pro wrestling into the world of beat-em-ups, but was hurt by sloppy controls and being limited to 8-bit hardware. In gaming, we haven’t seen a lot of pro wrestling invading other genres, but it has happened with mixed results across the board. Professional wrestling being a genre with many sub-genres has helped it gain global appeal for things like showmanship, skillful mat grappling and high-flying from stars across the world - especially lucha stars in Mexico or junior heavyweights in Japan.
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